City Generator

For one of my classes in the second year of the study I worked on procedural city generation in Unity 3D. I made several building blocks that all fitted together and through code I generated buildings with random building blocks and random height.

By using a simple image I could spawn randomized cities. On every black pixel it spawned a building, white pixels nothing and on the red ones I spawned roads and sidewalks.

Through this project I learned some basic scripting.

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