Dig-It

Project Dig-It

This project is created in my second year of the study. We made this with 5 programmers and 2 artists in 3 weeks time. Everything in the game is in pixel art. I was responsible for the whole menu, the main character, the end boss, the audio and some of the item designs for crafting. The audio in this game is adaptive. Every layer of earth has a different music track and they all mix fluently.

The goal of the game is to dig into the earth, collect artifacts, and ores, craft items and reach the center of the earth. While digging you go through different layer of the earth where you encounter different types of ores and enemies.

Trailer

Programmers


Rune de Groot

Bob van Delden

Robin Lankhorst

Ivon Gottgens

Niels van ‘t Hof

Artists


Paul Dijkstra

Eric Jeths

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